Hi, I’m Xixi
Junior Game Designer – Gameplay & Level
Welcome to my digital portfolio🕊️

About Me
I’m a game designer at LIGHTSPEED STUDIOS, currently working on League of Legends: Wild Rift. With a background in landscape architecture, I bring an interdisciplinary perspective to gameplay spaces, environmental design, and player experience.
My work focuses on designing and developing new game modes, with particular attention to PvP level design, new combat mechanics, and overall battlefield pacing. I also build and iterate on new maps for rapid gameplay testing, while contributing to internal tool development to support efficient design and production workflows.
Nice to meet you virturally!

Unbound Frenzy
A Featured Game Mode that allows players roll random champions with wildly enhanced abilities

HEXTECH ARAM
A Featured Game Mode with a special, faster-pased iteration of the tranditional ARAM, allowing players to choose from various powerful augments to enhance their champions

Level Design
The Tale of oath
Uncover ancient magic in The Tale of Oath, an action-adventure where you wield elemental spells, solve puzzles, and battle dark druids in a mystical, atmospheric world.

Hook of abyss
Sail a post-flood world, battle mutant fish, and face ever-changing roguelite challenges

Location-BAsed AR project
Voxalburgh: Language Revives Culture
A location based AR game where users can use virtual postcards to share stories about culture connections.
xixih.me
cynthia01718@gmail.com






