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“…Reality is broken. Game designers can fix it…..”

Jane McGonigal, Reality is Broken: Why Games Make Us Better and How They Can Change the World

The search of Haishanxian Garden

Gamification situational tourist at Panxi Restaurant

Nightmare Breaker

A multiplayer (2-4 recommended) game using adaptive controller in Cavern

Bubble Fantasy

An enchanting VR game using hand track and pass through in Quest 3


Post-urbanization spatial narratives design

In Progress

Voxalburgh: Language Revives Culture

A location based AR game where users can use virtual postcards to share stories about culture connections.